Thursday, March 19, 2009

Final: Post Mortem for Project 2

Project 2 after the smoked has cleared......

Project Idea:

Penny arcade style shooting game fun and artistic.

Project Modifications:

I went in another direction wanting to focus on something else other than the art track I wanted to develop a game with a mechanic.

Project Goals:

The goals I had for this project were to develop a level that would allow the player to pick a weapon, shoot a target (whiskey bottle) and reload. As well as developing a nice style artistic layout; a blend of two worlds.

Project Name:

Bandidos (Correct Spelling)

Project Pros:

The concept for the project was on point; I was developing everything as I wanted. Though I went in a different direction about half way through the project I was still working on task, the concepts were coming quick and the action script code (AS3) was difficult to learn in such a short period of time but with the help of Justin I was going forward. I was also to develop a menu with a bit of a “reason” to play the first part of the game as well as picking the weapon of your choice.
The overall layout and idea was within the time frame, allowing me to continue creating fun style look for a game as well as elaborate on the idea. 9if I were to rate my success on a scale of 1 to 10, I would have to give myself a strong 8. Though the programming was a little rough it was still a fun project to work on.

Project Cons:

The game as a whole went well, but the only thing that went wrong for me was the programming. I could have done it in action script 2, instead I wanted to challenge myself with a little help to do it in action script 3. That was then that my weakness in programming was shown, thought the project is done and turned in I will continue to work on the game play as well as trying to learn more of action script 3.

Project Overall:

The project overall was a success I will be working on it much further for portfolio purposes, though I am not passionate about game design. The whole design concept is what I enjoy and the style I focus on is diversity in creation. This is something I can develop into a larger game and or a cartoon movie. Once again I thank you for the opportunity to work freely and develop work that is open for improvement.

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