



My vision for this project is simple, develop art for three combining levels for the game, as well as drop in an animation of the main character. He is based on movement developed from the Chinese Martial Art Style Drunken Fist or Drunken Boxing.
The art style is a choice of bright yet soft colors depending on the "mood" of the game, since it is a fighting game I want to blend the styles as seen in movies like Hellboy 2, House of Flying Dagers, and Hero. It is very vibrante yet soft and flowing with the energy of martial arts.
References: Hellboy 2, House of Flying Daggers, Hero, Legend of the Drunken Master
Drunken Fist style of Self Defense and Martial Arts culture as related to China.
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